Talent review
Each class in the game has access to two development paths, represented by talent schools. In most cases, the chosen school corresponds to a specific combat role. For example, the Werewolf has the "Survival" school, focused on developing tank skills, and the "Hunting" school, which enhances the combat abilities of a fighter. This approach allows players to customize their character according to their personal playstyle, choosing between strengthening offensive capabilities or improving survivability.
The talent point distribution system is built on the principle of compromise. Players cannot excel in every area simultaneously, so they must choose priority development paths. You can focus on a single tree to gain maximum bonuses in your chosen specialization, or distribute points across multiple trees to create a hybrid character with balanced capabilities in several roles. This balance requires tactical thinking and strategic planning, allowing you to adapt to changing battlefield conditions.
Talent Point Acquisition
Character progression is based on accumulating experience and talent points. During the first 15 levels, the player earns one talent point per level, allowing for gradual investment into the chosen development paths. Each talent tree requires 12 points for full progression, making resource allocation an important step in the path to mastering your character.