Update 1.19

Dear Others!
We've been working towards this for a long time, and the moment has finally arrived - we're introducing the rank system. No playing it safe here - every battle counts, because only victories lead you upward. Now you definitely have room to grow.
⚔️ Ranked Matches
We're adding a new type of battle - ranked matches:
- For a victory you earn rating points
- For a defeat - you lose them
- Each rank contains 1000 points - collect them to advance to the next rank
As your rank increases, your Other's power grows.
🌑 Access to Twilight Layers
A high rank opens the ability to dive deeper into the Twilight:
- Reaching rank 4 - access to the second layer of the Twilight
- Reaching rank 2 - access to the third layer of the Twilight
👥 New Party System
We've redesigned the party and matchmaking system:
- Invite players right from the map - interact with an Other's marker to send an invitation
- The party leader starts the match search
- Entry confirmation - before a match begins, each participant must confirm their readiness
🔍 Automatic Team Formation
No need to gather a full party anymore! You can queue up even solo - the system will automatically match you with allies from other players in the queue.
We removed the separate matchmaking screen - now everything is available through the party panel.
Good luck climbing the ranks!
Happy New Year 2026!
Happy New Year! Thank you for your support and here are our plans for 2026: ranks, story quests, NPCs and organization development.
Update 1.18
The last update of the year brings major balance changes! Buildings create fog of war, pedestrian paths are now visible on the map, and the new "Out of Bounds" debuff won't let you hide outside the battle.
Update 1.17
The Twilight remembers every battle! Study detailed statistics of all your fights, analyze entry times, enemy eliminations, and participant abilities. View other players' battle history is now available.