Update 1.15

Dear Others!
We are excited to introduce a major update that adds new interaction possibilities and takes the first steps toward building a game economy!
🤝 Trading System
You can now trade artifacts with other players! This opens up new opportunities for cooperation and commerce. Ask an ally for the artifact you need or help your friends by sharing your discoveries.
🔥 Heat Mechanics
We are introducing a new artifact characteristic — Heat. This system is designed to increase the value of found artifacts and reward patient crafters.
How Heat works:
- With each artifact upgrade, its Heat increases by an amount equal to the upgrade difficulty
- Heat naturally decreases by 1 unit every hour
- Each unit of Heat increases the cost of the next upgrade by 1%
What this means for you:
- Quick artifact leveling remains possible, but now it costs more
- Patient crafters who let artifacts "cool down" will gain an economic advantage
- High-level found artifacts become significantly more valuable, as creating them requires true patience and time
This is only the beginning of the game economy development — even more opportunities for interaction and trading await you ahead!
Enjoy the game! 🎯
Update 1.17
The Twilight remembers every battle! Study detailed statistics of all your fights, analyze entry times, enemy eliminations, and participant abilities. View other players' battle history is now available.
Update 1.16
Introducing a charge system for witch artifact abilities. These abilities now have a limited supply of charges in combat, which can be restored using the new "Recharge" ability.
Update 1.14
The first Organizations are forming in Moscow — players are uniting to act together. Ahead lie new mechanics and the struggle for influence over the city’s districts.