First Level 100!

Today, a historic event happened in our world of the Others: the very first player to reach level 100 is Pavel Mag!
Congratulations, Pavel — this is the result of discipline, strategy, and composure.
A special thank you from the team for helping newcomers, for carefully spotting bugs and vulnerabilities, and for your unwavering belief in the project. Thanks to players like you, Dozor: Moscow gets better every day.
And yes, we’ll admit it: we were a bit worried — the game was designed with 99 as the maximum level. But Pavel’s determination pushed straight into the ceiling… and we had to expand the level cap well beyond. With fans like this, how could it be otherwise? 😉
Who’s next to claim the hundredth? 🔥
Update 1.17
The Twilight remembers every battle! Study detailed statistics of all your fights, analyze entry times, enemy eliminations, and participant abilities. View other players' battle history is now available.
Update 1.16
Introducing a charge system for witch artifact abilities. These abilities now have a limited supply of charges in combat, which can be restored using the new "Recharge" ability.
Update 1.15
Introducing a new update with an artifact trading system between players and Heat mechanics that rewards patient crafters and increases the value of high-level found artifacts.