First Level 100!

Today, a historic event happened in our world of the Others: the very first player to reach level 100 is Pavel Mag!
Congratulations, Pavel — this is the result of discipline, strategy, and composure.
A special thank you from the team for helping newcomers, for carefully spotting bugs and vulnerabilities, and for your unwavering belief in the project. Thanks to players like you, Dozor: Moscow gets better every day.
And yes, we’ll admit it: we were a bit worried — the game was designed with 99 as the maximum level. But Pavel’s determination pushed straight into the ceiling… and we had to expand the level cap well beyond. With fans like this, how could it be otherwise? 😉
Who’s next to claim the hundredth? 🔥
Happy New Year 2026!
Happy New Year! Thank you for your support and here are our plans for 2026: ranks, story quests, NPCs and organization development.
Update 1.18
The last update of the year brings major balance changes! Buildings create fog of war, pedestrian paths are now visible on the map, and the new "Out of Bounds" debuff won't let you hide outside the battle.
Update 1.17
The Twilight remembers every battle! Study detailed statistics of all your fights, analyze entry times, enemy eliminations, and participant abilities. View other players' battle history is now available.